![]() ![]() Hunt reflects the company’s progression as an innovative leader in the transportation and logistics industry, a tradition that started with company founders Johnnie Bryan and Johnelle Hunt in 1961. Since 2017, the company has nearly doubled in revenue and reported revenue of $14 billion in the trailing 12 months. “I am grateful for John’s continued leadership and growth mindset,” said Simpson. “As our year-long 60 th anniversary comes to a close, I can’t help but reflect on our company’s storied history of innovation. Superhot is an independent first-person shooter (FPS) video game developed and published by Superhot Team. Though the game follows traditional first-person shooter gameplay mechanics, with the player attempting to take out enemy targets using guns and other weapons, time within the game progresses at normal speed only when the player moves this creates the opportunity for the player to assess their situation in slow motion and respond appropriately, making the gameplay similar to strategy video games. The game is presented in a minimalist art style, with enemies in red and weapons in black, in contrast to the otherwise white and grey environment. ![]() The game originated as an entry in the 2013 7 Day FPS Challenge, which Superhot Team expanded into a browser-based demonstration that September. Widespread attention from the demonstration prompted the team to develop the full game, using Kickstarter to secure funding to complete the title. Superhot was released for Microsoft Windows, OS X, and Linux in February 2016. Versions for the Xbox One, PlayStation 4, and Nintendo Switch were released in May 2016, July 2017, and August 2019, respectively. A rebuilt version of the game to better support virtual reality, Superhot VR, was released for the Oculus Rift, HTC Vive, and PlayStation VR headset devices. A standalone expansion, Superhot: Mind Control Delete, which utilizes roguelike elements such as procedural generation and permadeath, became available through early access in December 2017 and was released officially on 16 July 2020. The game was met with positive reception, with reviewers considering the title to be an innovative take on the first-person shooter genre. In Superhot, time moves slower when the player does not move. ![]() The game moves faster when they look around, move or shoot, giving them situational awareness to respond to enemy actions, such as altering their course to avoid the path of oncoming bullets. The game uses a limited palette of colors – whites, blacks, and reds – to aid the player in focusing on key elements. Superhot sets the player in a minimalistic environment, taking out hostile attackers that are trying to kill them. Weapons picked up by the player have limited ammunition and break easily, requiring the player to rely on defeating enemies to attain new weapons, or making melee kills. Taking a single hit from an enemy bullet kills the player, requiring them to restart the level. Though the game mechanics are typical of most shooters, time only progresses normally when the player moves or fires a gun, otherwise time is slowed this is described in the game's tagline "Time Moves Only When You Move". This gives the player the opportunity to alter their actions as to avoid the path of bullets or to better assess their current situation. The game originally was a three-level prototype browser game. In expanding to the full game, Superhot Team created a campaign mode across approximately thirty-one levels, estimated to be as long as Portal. ![]()
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